Initiative

Acolyte

Medium humanoid (any race) | any alignment
Armor Class 10
Hit Points 9 (2d8)
Speed walk 30ft
  • STR
    10 (0)
  • DEX
    10 (0)
  • CON
    10 (0)
  • INT
    10 (0)
  • WIS
    14 (2)
  • CHA
    11 (0)
  • Skills Medicine +4, Religion +2
  • Senses passive Perception 12
  • Languages any one language (usually Common)
  • Challange 1/4

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC: 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

  • Cantrips (at will): light, sacred flame, thaumaturgy
  • 1st level (3 slots): bless, cure wounds, sanctuary

Actions

  • Club. melee weapon attack +2 to hit, reach 5 ft., one target. Hit:2 (1d4) bludgeoning damage.